API Documentation
nkGraphics::InstancingPass Member List

This is the complete list of members for nkGraphics::InstancingPass, including all inherited members.

Exportable()nkExport::Exportable
exportClassToTree(nkExport::Node *rootNode) overridenkGraphics::InstancingPassvirtual
getBlendState() constnkGraphics::InstancingPass
getCullingCam() constnkGraphics::InstancingPass
getDepthStencilState() constnkGraphics::InstancingPass
getInstanceNumber() constnkGraphics::InstancingPass
getLodCam() constnkGraphics::InstancingPass
getName() constnkGraphics::Pass
getParentTargetOperations() constnkGraphics::Pass
getPassType() constnkGraphics::Pass
getRasterState() constnkGraphics::InstancingPass
getRenderCam() constnkGraphics::InstancingPass
getShader() constnkGraphics::InstancingPass
getToRender() constnkGraphics::InstancingPass
importClassFromTree(nkExport::Node *rootNode) overridenkGraphics::InstancingPassvirtual
render()=0nkGraphics::Passpure virtual
setBlendState(BlendState *holder)nkGraphics::InstancingPassvirtual
setCullingCam(Camera *value)nkGraphics::InstancingPass
setDepthStencilState(DepthStencilState *holder)nkGraphics::InstancingPassvirtual
setInstanceNumber(unsigned int value)nkGraphics::InstancingPass
setLodCam(Camera *value)nkGraphics::InstancingPass
setName(const char *name)nkGraphics::Pass
setParentTargetOperations(TargetOperations *parent)nkGraphics::Pass
setRasterState(RasterState *holder)nkGraphics::InstancingPassvirtual
setRenderCam(Camera *value)nkGraphics::InstancingPass
setShader(Shader *value)nkGraphics::InstancingPassvirtual
setToRender(Mesh *object)nkGraphics::InstancingPassvirtual
~Exportable()nkExport::Exportablevirtual